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16:21:20: <abyx> haha wow.... genetic algorithms for creating powerful warriors.... that's an interesting idea
16:34:15: <impomatic> GA tends to work really well for settings where the search space is relatively small (e.g. the nano / tiny Core War hills).
16:34:50: <impomatic> But there are only a few example where GA has created competitive warriors for the standard Core War hills.
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16:36:20: <impomatic> That's when the GA starts from scratch. If the evolver is seeded with good code it has a head start.
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